Go cheap or free, and you invite nimrods with unrealistic expectations who didn’t have to earn the software. They didn’t have to make the decision to spend money on it, so they don’t respect the work that went into it.
Make quality software, charge a reasonable price, and you’ll get quality customers.
via lkm
No, Apple most certainly does not.
I’m getting questions about iPhone apps that sync with iCal tasks, so I thought I’d link them here. Second Gear’s Today 2.0 and BusyCal have rejuvenated my interest in managing tasks with Mac OS X’s ecosystem, so here are the two iPhone apps I’ve begun trying.
ToDo from Appigo. It has Push Notifications, a dose of useful GTD-ness with contexts and a today list, lots of filtering options, and can sync with not just iCal, but Remember The Milk or Toodledo as well. It’s fairly feature-packed without feeling overloaded. You can search and add tasks with natural language via a quick-add bar.
However, ToDo has some initial drawbacks. First, it can only sync with one of the three aforementioned options, i.e., you have to change sync services in settings, and your previous choice and credentials are blown away. Second, syncing with iCal requires WiFi and a free helper app to be installed on your Mac. By extension, you must be on the same network as your Mac, and it must be running, in order to sync. This isn’t a deal-breaker for me, but I know that in an age of MobileMe and Evernote, where more and more syncs OTA, being restricted to local WiFi can feel like a crutch.
One potentially useful side effect of ToDo’s ability to sync with multiple services (albeit one-at-a-time) is that it might serve as a great third party for getting all of your tasks either in or out of iCal, Remember The Milk, or Toodledo. I haven’t tried it yet, but: most of my tasks are in Remember The Milk right now. I’ve synced them all to ToDo, and soon I’ll try syncing them into iCal. Much more useful than some exported XML file, I’ll tell you whut.
I’m also trying 2Do from Guided Ways. I’ll say it now: 2Do is much more interesting. The UI is clever and engaging, and 2Do is also packed with features and preferences without feeling confusing or overloaded. Most of the typical task management features are here: Push Notifications, multiple calendars, and you can focus on a calendar or other group of tasks.

Besides the interesting UI, 2Do can also act as a springboard for actually doing things. For example, you can add an Action to each todo to make a call, SMS, email, visit a link or map, or search for a phrase with Google. When it comes time to do the task, you can tap the action area to, well, take action. Tapping a call action can call one of your contacts or a phone number you type in manually. If your contact has more than one number, you can pick which one to call. 2Do also has a built-in browser, so tapping any kind of web link will keep you in the app and on track.
2Do offers a ton of preferences for controlling everything from theme, to Push Notification sounds, to how quickly completed tasks are removed, to which screen or list you see on launch. You can even password protect the entire app or individual calendars.
I’m honestly having a hard time finding drawbacks in my initial tinkering, though I can imagine the unique UI may be a turnoff for some. You also cannot sync with anything but iCal on a Mac right now, though Guided Ways is taking a poll on which services to add next. Also: syncing with a Mac once again requires a local WiFi network and your Mac running a free helper app.
Both ToDo and 2Do offer free, feature-restricted versions, so you can at least get a taste without sticking your wallet out too far. I might review these two, and any other iPhone apps that sync with iCal, for Macworld if they want the story.
Almost Everything You Need to Know About ‘Eliminate Pro’ (Review) | Touch Arcade
Touch Arcade clears up the confusion around Eliminate, ngmoco’s new online multiplayer iPhone FPS that features a leveling system and in-app purchases. I think this is a much more reasonable arrangement, and Matthew Rex’s fears about ngmoco’s slippery slope are unfounded.
You begin Eliminate with an energy bar that drains after each match. To continue playing and earning credits with which to level up your character, you have to either wait 240 minutes or buy more energy via in-app purchases.
But if you want to just play for free without spending a dime to partake in the leveling system, knock yourself out. Eliminate features a matchmaking system that pairs you with other players at the same skill and equipment levels, so you shouldn’t have much of a David vs Goliath disappointment.
Unless AT&T gives you a polite phone call about gobbling too much 3G bandwidth (a call that will inevitably drop), it sounds like you can play Eliminate for free over 3G or WiFi until you’re blue in the face, as long as you’re ok with a static character at whatever point you choose to stop (or never begin) paying. This seems quite fair to me.
ngmoco’s slippery slope: Eliminate and TouchPets - matthewrex
My gut reaction is the same as Matt’s, accusing ngmoco of greed and falling from their pedestal. But then I wonder about what’s involved with running and supporting a mobile game that is as bandwidth-intensive as Eliminate. It’s a multiplayer high-action iPhone FPS in a deathmatch format, playable over both WiFi and 3G. Gotta wonder what the bandwidth costs are for that, especially since other high-bandwidth applications like Sling Player have been shot down by AT&T unless their 3G network abilities are handicapped.
Eliminate is free, and you get what sounds like about 15 minutes of free game time every day (or two?) before you need to purchase credits if you want to play more. Honestly, considering Eliminate’s mobility, that sounds fairly reasonable to me. Then again, I don’t have a lot of time to game during the day, and I much prefer to be armed with a keyboard and mouse for a FPS.
Love it or hate it, this brave new connected world is difficult and expensive to maintain. New business models for applications like this may be only the beginning.
TUAW commenter on: 1Password 3 Beta brings a sweet new interface and Snow Leopard support
But don’t worry, the $100-600 smartphone + minimum $70/month AT&T service plan this guy has are doing wonders for that struggling roof.
Never mind the fact that the majority of iPhone apps are games that have little-to-nothing to do with the Internet. That “Safari” app isn’t much to worry about either. But let’s face something else while we’re on a roll with the reality checks: When was the last time someone gave a shit about how the Internet looks on a Windows Mobile device?
Ballmer needs to stop talking and start producing. The man is an abbrasive jock who continually writes checks that very few people care to even look at anymore.
jwz - Dear Palm, it’s just not working out.
I’m not posting this because I’m reveling in more bad press for Palm. I genuinely want the Pre to be a great product, and it’s sad to hear that such basic things on what is still a 1.0 device are this broken.
via lkm
This is precisely the wrong move for location-based services (LBS). People don’t care about every single step their friends take throughout their daily travels. Loopt, Brightkite, and an increasing number of competitors already do a decent job of the core LBS feature: allow people to tell friends, co-workers, or the world that they are in a specific location. Not some human-unreadable GPS coordinate, but “Starbucks,” or “Bob’s Local Bar,” or “the mall.”
Always-on location information is worthless and a feature that we don’t need to drown users with. Loopt and its competitors need to focus on getting better at pinpointing specific locations, making it more convenient to communicate our location to friends, and easier to find content created about locations.
Joe Hewitt, via christopherdwhite
This is probably the worst solution I’ve heard proposed so far to the App Store’s problems. It would be like hanging a sign on your front door that says “thieves, rapists, and murderers welcome. No really, make yourselves at home.”
The World Wide Web that Hewitt says has “served millions and millions of people quite well” is precisely the thing that could decimate the App Store. After all, as a medium, it’s responsible for tainting Windows’ reputation as a magnet for viruses and scammers.
The iPhone and iPod touch are two of the hottest gadgets right now, and the App Store is unquestionably the most successful mobile software platform yet. Now consider that every iPhone and most iPod touches contain very viral tech like an always-on cellular network and Bluetooth. Then pile on the fact that every iPhone or iPod touch is tied deeply to an iTunes Store account, which is powered by either a credit card or PayPal, and you have what is probably a more appealing target for malware writers than the PC.
There is no arguing that, despite its massive success, the App Store and its review process are not marred by a number of fundamental problems. But opening the floodgates to much larger problems in a fit of frustration is precisely the thing Apple should not do.
©2010. Postage by Greg Cooper. Icons by P.J. Onori. Thanks to Jamie Cassidy & Panic.
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